Gargantuan Swarm of Medium humanoids, Any Alignment
AC 9    Initiative +0 (10)
HP 4 (1d8)
Speed 30 ft.
Mod Save
STR 20 +5 +5
DEX 10 +0 +0
CON 10 +0 +0
Mod Save
INT 6 −2 −2
WIS 8 −1 −1
CHA 6 −2 −2
Senses Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)
Traits

Mob Mentality Levels. 

At levels higher than 0 any hostile creature that ends its turn in the mob’s reach must make a DC 14 Strength saving throw or be knocked prone. 

 Threshold 5 The mob taking 5 or more damage from a single attack indicates that one of the commoners comprising it has been killed. The remaining commoners immediately take their reactions to flee..

Actions

Level 0 [Placated] The mob gawks as combat proceeds, but takes no actions or reactions.

Level 1 [Riled] The mob makes a single shove attack (+5) against each enemy in reach, attempting to knock prone. If the target is already prone, it is also grappled (escape DC 14).

Level 2 [Angry] Same as level 1, but the mob also makes an additional kick attack against any grappled creature, +5 to hit, damage 1.

Level 3 [Frenzied] The mob moves towards the nearest enemy and makes a single stab attack, +0 to hit, damage 2 (1d4) against each enemy in reach.

Reactions

The mob will take any number of reactions during a round of combat to make a single opportunity attack against any creature that leaves its reach.

Description

The mob occupies a 40 foot diameter circle. Any creature size medium or smaller can occupy a space inside this circle, but it is considered difficult terrain.

Previous Versions

Name Date Modified Views Adds Version Actions
2/21/2025 3:00:18 PM
4
0
1
Coming Soon
Falshaar