| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 15 | +2 | +4 |
| CON | 11 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 5 | −3 | −3 |
| CHA | 1 | −5 | −5 |
Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Protector of the Gem. The animated sword has advantage when attacking the person that touched the gem, and it must attack that person if possible.
Multiattack. The animated sword may make two melee attacks, although if it does, attacks against it have advantage until the start of it's next turn.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.
Description
This ornately decorated longsword hovers in the air above a blue gem, point-down and slowly rotating in place.
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