Medium Construct, Lawful Neutral
AC 14 Natural Armour    Initiative +0 (10)
HP 21 (2d10 + 3)
Speed 40 ft.
Mod Save
STR 14 +2 +2
DEX 14 +2 +4
CON 16 +3 +5
Mod Save
INT 10 +0 +0
WIS 16 +3 +3
CHA 10 +0 +0
Skills Acrobatics +4, Perception +5, Stealth +4
Resistances Slashing and Piercing from Nonmagical Attacks
Immunities Charmed, Frightened, Stunned
Senses Tremorsense 60ft; Passive Perception 13
Languages None
CR 1 (XP 200; PB +2)
Traits

Construct: This creature doesn’t need to Breathe, Drink, Eat or Sleep. Additionally, it’s immune to the Charmed, Frightened, Paralysed Poisoned and Stunned conditions.

Keen Senses (Hearing and Sight): This creature has advantage on Perception (WIS) check that use their sense of hearing or sight.

Pack Tactics: This creature has advantage on attack rolls that target hostile targets that are within 5ft of a friendly creature/construct that isn’t incapacitated or Prone.

Statuesque: When this creature is standing still, it’s indistinguishable from a similar statue. Additionally when it makes Stealth (DEX) check, it doubles its proficiency bonus.

Stony Skin: This creature is resistant to non-magical Piercing, Poison and slashing damage. Additionally, it has an unarmoured AC of 12.

Actions

 

Actions

 

Name

Modifier

Range

Damage

Properties

Bite

STR (+4)

5ft

1D6+2 Piercing

-

Claw

STR (+4)

5ft

1D6+2 Slashing

Pounce

Properties

Pounce: If the user moves at least 20ft in a straight line and hits a hostile target with a Claw attack, the target must pass a DC12 STR save or be knocked Prone.

Reactions

Baleful Wail: When this creature first detects a hostile creature/construct, it makes a low wailing sound that carries for 200ft.

Description

These stone guardians are magical alarm systems used to alert more restful spirits and constructs in a Pharaoh’s tomb. Their “skin” is pitch black save for golden details around the eyes and flank. When they’re inert, they’re identical to a regular statue. The illusion is quickly broken however when they begin wailing; a horrifying, deep sound that grates on the ears. Once other tomb guardians are awoken, the cat itself joins the fight, biting and scratching furiously. The design of a crypt cat is entirely dependent on the creator but all are placed in areas of religious importance where their cry will draw the most attention. Their creation is a competitive field with whole guilds of rival artificers fighting for the prestige of designing constructs for the Pharaoh’s Court.

Previous Versions

Name Date Modified Views Adds Version Actions
2/22/2025 12:21:23 AM
0
1
1
Coming Soon
2/22/2025 12:27:07 AM
0
1
1
Coming Soon

Monster Tags: construct

Habitat: DesertUrban

samrjnorth

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