Small Fiend, Lawful Evil
Armor Class 13
Hit Points 18 (3d6 + 6)
Speed 40 ft., (hover)
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws DEX +5
Skills Stealth +5
Damage Resistances Bludgeoning from nonmagical attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned, Prone
Senses Darkvision 60ft, Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Popped Ballon: Whenever the Ballon Fiend takes piercing damage or falls ot 0 hit points it implodes in a explosion of presurized air, all creatures within 15ft of the Ballon Fiend must succeed in a DC 13 Constitution saving throw taking 3d6 thunder damage on a failure.

Floating Monstrocity: The Ballon Fiend moves at half of its flying speed while in locations with strong air currents or winds.

Actions

Air Blast: Ranged Weapon Attack: +5 to hit, 60ft reach, one target for 1d4+3 bludgeoning damage.

If a creature is hit with a critical hit with this attack it must succeed in a DC 13 Strenght saving throw falling prone on a failure.

Corpse_on_the_Trone

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