Armor Class
14
Hit Points
1
(1d12)
Speed
30 ft.
STR
17
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
4
(-3)
WIS
4
(-3)
CHA
4
(-3)
Damage Vulnerabilities
Radiant
Damage Resistances
Acid, Fire, Lightning, Thunder
Damage Immunities
Necrotic, Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses
Darkvision 60 ft., Passive Perception 7
Languages
Orc
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Spectral Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Spectral Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
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Posted Oct 24, 2019Health should be equal to half of the summoners max health. Couldn't find any way to do that.