| Mod | Save | ||
|---|---|---|---|
| STR | 29 | +9 | +9 |
| DEX | 24 | +7 | +7 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 22 | +6 | +6 |
| WIS | 19 | +4 | +4 |
| CHA | 27 | +8 | +8 |
Form of the Gale: Akadi’s form is composed of swirling air currents. She has resistance to nonmagical physical damage and resistance to magical slashing, piercing, and bludgeoning damage.
Incorporeal Movement: Akadi can move through creatures, objects, and terrain as though they were difficult terrain. Creatures she moves through must make a Strength saving throw (DC 14) or be pushed 30 feet in a direction of her choice and knocked prone.
Legendary Resistance (3/Day): If Akadi fails a saving throw, she can choose to succeed instead.
Spellcasting: Akadi’s spellcasting ability is Charisma (spell save DC 18). She can innately cast the following spells, requiring no components:
- At will: gust of wind, wind wall, control weather, fly, invisibility
- 3/day each: whirlwind, chain lightning, greater invisibility, telekinesis
- 1/day each: storm of vengeance
Multiattack. Akadi, Goddess of Elemental Air, makes three unarmed Wind Lash attacks. Slam +18 to hit, reach 5 ft, one target. Hit: 19 (18d6 + 14) slashing damage and must succeed on a STR save roll (DC 19) or be pushed 40 feet backwards.
Tempest Form (2/day): Akadi transforms into a massive whirlwind for 2 rounds. In this form:
- She can move through creatures and objects, dealing 6d12 bludgeoning damage to each creature she moves through without initiating attacks of opportunity.
- At the start of each of her turns, all creatures within 30 feet must make a Strength saving throw (DC 19) or be lifted into the air, restrained, and take 5d10 bludgeoning damage at the end of their turn.
Gale Step: Akadi teleports up to 120 feet to a point she can see, leaving behind a burst of wind. Each creature within 10 feet of her starting position must succeed on a Dexterity saving throw (DC 19) or take 27 (6d8) slashing damage from razor-sharp winds.
Cyclone Pull: Akadi targets a creature within 60 feet and pulls them 30 feet toward her. The target must make a Strength saving throw (DC 19) or be restrained by swirling winds until the start of Akadi’s next turn.
Redirect the Winds (1/day): When Akadi is targeted by a ranged attack, she can use her reaction to deflect it. The attack automatically misses, and Akadi can redirect it toward another target within 60 feet.
Whirlwind Retaliation: When a creature within 5 feet of Akadi deals damage to her, she summons a small whirlwind around them. The creature must succeed on a Strength saving throw (DC 19) or take 6d8 bludgeoning damage and be pushed 20 feet in a backwards direction.
Akadi can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time, and only at the end of another creature’s turn.
Tornado Barrage (2 Actions): Akadi targets up to three creatures within 60 feet and summons a tornado in their exact location. Each target must make a Strength saving throw (DC 11) or take (29d12) slashing damage and be knocked prone.
Summon Air Elementals (3 Actions). Akadi summons two CR 5 air elementals within 30 feet of her.
Breath of Life (3 Actions - 1/day). Once per day, Akadi can restore the health of an ally who has 0 health points to half of their health points + 1.
If Akadi is reduced to 0 hit points, she may use her Wind Incarnate ability to restore herself to 8d8 health points, as well as gaining additional powers (1/day).
Wind Incarnate: Akadi explodes into a storm of air and lightning. Her form becomes a massive storm occupying a 160-foot radius. Her exact position is at the eye of the storm at the center of the sphere's radius. While in this form, she gains the following additional abilities:
- Hurricane Surge (1/day): Creatures in her aura take 25d10 lightning and 25d10 bludgeoning damage at the start of their turn. Enemy creatures are stunned unless they succeed on a Dexterity saving throw (DC 19).
- Sonic Boom: Akadi has two melee attacks with a range of 25 feet. +20 to hit, 20d10 damage + 10 force damage
Description
Akadi, Goddess of Elemental Air, is the embodiment of the element of air and goddess of elemental skies, speed, and flying creatures. As an immortal being of freedom and travel, the Queen of Air instructed her followers to move as much as possible from place to place and from activity to activity. Akadi was both the whispering wind and the turbulent tempest, sweet and moist at times while bitter and cold at others, her form changing with the seasons. In religious depictions she was often portrayed as a giant, blue, translucent woman with huge feathery wings that trailed away into the clouds. The Lady of the Winds was revered in both male and female aspects in different parts of the world, and the distinction between these representations made no difference to her faithful.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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2/16/2025 7:06:23 AM
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2/23/2025 12:39:33 PM
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14
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Coming Soon
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