Medium Undead, Lawful Evil
AC 14    Initiative +3 (13)
HP 15 (2d8 + 4)
Speed 30 ft.
Mod Save
STR 14 +2 +2
DEX 16 +3 +3
CON 15 +2 +2
Mod Save
INT 1 −5 −5
WIS 1 −5 −5
CHA 5 −3 −3
Vulnerabilities Bludgeoning
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages Understands Common plus one other language but can’t speak
CR 1/4 (XP 50; PB +2)
Actions

Shortsword. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage.

Shortbow. Ranged Attack Roll: +5, range 80/320 ft. Hit: 6 (1d6 + 3) Piercing damage.

Bonus Actions

Bomber man: If a creature gets within 10 feet of the skeleton it pulls out a bomb and bombs themselves and every creauter in a 10 foot radius will take 1d10 explosion  damage if they fail an athletics check

Description

Bomber Skeletons are reanimated Humanoid bones bearing the equipment they had in life. They have rudimentary faculties and greater agility than zombies and similar shambling corpses. While they aren’t capable of creating plans of their own, they love obvious barriers and self-destructive situations.


Bomber Skeletons

 Bomber Skeletons rise at the gates of hell they guard the gates and make bombs in their free time they also train and build weapons out of brimstone

Habitat: Planar (Shadowfell)UnderdarkUrban

Zagreous124

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