Angelic Weapons. The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 Necrotic damage (included in the attack).
Innate Spellcasting. The deva's spellcasting ability is Charisma (spell save DC 14). The deva can innately cast the following spells, requiring only verbal components:
At will: detect evil and good
1/day each: finger of death, raise dead
Magic Resistance. The deva has advantage on saving throws against spells and other magical effects.
Multiattack. The deva makes two melee attacks.
Reaper's Cudgel. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 7) bludgeoning damage plus 18 (4d8) Necrotic damage.
Touch of Necrosis (3/Day). Melee Weapon Attack: +12 to hit, reach 5 ft., one target. The target's skin and flesh melt away and it takes 22 (5d8) Necrotic damage, gains disadvantage of Charisma checks and gains one point of exhaustion.
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