Infiltrator. When Crobat makes an attack roll, it cannot be lowered and it uses the target's base AC. (For example, If an enemy casts Shield before Crobat attacks, Crobat ignores the AC bonus given by Shield.)
Silent Flight. Crobat's wings are incredibly silent. Crobat has advantage on Stealth checks.
Supersonic (Recharge 6). Crobat lets out a piercing noise in a 40ft cone. The target must succeed a DC 15 Constitution save or be stunned for 1 minute. A stunned creature can repeat the saving throw at the end of it's turn, ending the effect of a success.
Cross Poison. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 40 (6d10 + 5) poison damage. The target must also succeed a DC 15 constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the start of their turn, ending it on a success.
Description
Crobat is a purple bat with a small, round body. It has long, pointed ears, yellow eyes with red pupils, and a small mouth that usually has its teeth bared. On its body are two pairs of wings: an upper pair that is slightly larger and a lower pair that developed from its hind legs. Both pairs have green-blue membranes, but the lower pair's membranes are only visible from the back. The upper wings have two claw-like fingers near the middle. On the bottom of its body are what appear to be a pair of stubby feet or tufts of fur.
Previous Versions
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1/31/2024 12:22:40 PM
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2/24/2025 5:19:57 PM
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4
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1.1
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Coming Soon
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