Action Name. Happy Piddle
Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 3 ft., 1 target. Hit: 3 (1d4 + 2) [acid] damage.
Action Name. Bite
Action Melee Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: # (1d4 )
Overwhelming cuteness: Before a player can strike this monster they must beat the monsters CHA score (Player uses their CON modifier +1d20
Triumphant howl: If a player fails to hit, the pack will give a triumphant howl. all players in a 20ft radius must make a DC 12 CON throw or be stunned for 1 turn
Regeneration: At 0 hit pts monster becomes mist. A 1d4 will determine how many turns before the monster reforms with half of its original hit pts. All other attack damages and reactions are the same. At 2nd 0 hit pts. Player who dealt death will roll 1d20 to see if a final regeneration happens; 1-10, succeed, 11-20 fail no modifiers.
Description
small and fast, vampire pomeranians are indistinguishable from normal poms, except for their glowing red eyes. A single Pom poses no threat, but in a pack they are fierce, and have been known to take down much larger prey.
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Posted Mar 28, 2021Consider Exhibit A: Curse of Strahd
Consider Exhibit B: Paladin Pomeranian in the party
Obvious conclusion... THIS IS AN ABSOLUTE MUST IN MY CAMPAIGN :D