Two Headed. This creature can cast and concentrate on 2 different spells at the same time.
Spellcasting. Aiden Nevogross is a 8th level spellcaster. Its spellcasting ability is INT, +7. (spell save DC 20, +12 to hit with spell attacks).
That’s Gonna Leave A Mark. In this state, Aiden is magically heightened and can cast spells whenever he likes, but when casting a spell without using its proper casting time (I.E a fireball as a bonus action) Aiden will overload his body with magically energy and harm himself, 1d and then going up from 4, A first level being 1d4, a second 1d6, and so on and so forth.
Combo Of Socrates. If both of his attacks hit, he can use his bonus action to unleash a 3rd attack for free. If atleast one misses, he may expend a Legendary Action to unleash the 3rd attack.
AND I PUNCH HIM AGAIN! Melee Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit: 16 (2d8 + 7) Thunder damage.
Combo Of Socrates. If Aiden uses the Attack Action, and all attacks hit, he may use his bonus action to attack again.
Spell Casting. Aiden can cast a spell as a Bonus Action or Action.
6th Eyes. Aiden can use his reaction to avoid an attack if it hits but before damage is determined. He may do this 3 times per long rest, only once per turn.
Legendary Actions for Aiden allow him to continue to combo his moves. Effectively Stunning his opponents or trapping them in his attacks. Unless stated, all legendary actions take place on his turn.
He has 10 Legendary Actions. Each Move will use more than one Legendary Action
Imbued Armor (#3 Cost). Aiden casts a spell at the end of his punches, pulling Target back into him. This allows him to punch 2 more times before ending his turn.
Perception Overload (#4 Cost). Aiden seemingly creates faint copies that attack in many ways. These do no harm, but over power the oppents perception. The target must make a Perception Check with disadvantage (Unless it is considered a ‘beast’ in some capacity as the copies have no scent) (DC 20). On a success, nothing happens. On a fail, the target falls for one of the illusions, allowing Aiden to hit a 4 piece Combo on the target.
On Demand Nat 1 (#3 Cost). Aiden allows the target to hit him for double damage (he chooses the attack). The Target can choose to not attack and void the following interaction before it happens. If the target hits him for Double Damage, Aiden counter attacks and gets another Attack Action the next time he uses An Attack Action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Aiden Nevogross temporarily enters a fit of frustration and rage. Leon Edwards, a made-up identity for Aiden to get out of trouble, forcibly takes over. But Aiden refuses to swap out, doubling his stats and spell casting modifier as the two sync. He locks onto a target, going after it then the next. He only targets the thing(s) that caused Leon to take over.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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