Influence of Acheron. The Commoner has rough Scarred skin that Resembles Armor and Gains one or more of the Following Traits:
Battle Lust. Whenever the Commoner reduces a Creature to 0 Hitpoints With a Melee attack on its turn, it gains 10 temporary Hitpoints and Can move up to its Speed without Provoking Opportunity Attacks as a Bonus Action.
Corrosive Death. When the Commoner Drops to 0 Hitpoints it turns into a Pile of Rust. Any equipment it was Wearing or Carrying is Unaffected.
Pack Tactics. The Commoner has advantage on attack rolls against a Target if at least one of the Commoners Allies is within 5 ft of itself and Doesn't have the Incapacitated condition.
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
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