Adamantine Jaws. The Bullet Drudger's bite works as if made of adamantine. The bite scores a critical hit on a roll of 19 or 20.
Keen Smell. The Bullet Drudger has advantage on investigation checks against creatures carrying blackpowder ammunition.
Siege Monster. The Bullet Drudger deals double damage to objects and structures.
Multiattack. The Bullet Drudger makes two Bite attacks, or one Slag-vomit attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d12 + 3) piercing damage. If the Bullet Grubber scores a critical hit and the target wears nonmagical armor, the armor takes a permanent and cumulative −1 penalty to the AC it offers. Armor reduced to an AC of 10 is destroyed.
Slag-vomit. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 2d10 fire damage.
Description
Salvage
Bullet Dredgers are larger, and therefore consume more to survive. Their insides can contain scrap metals, bullets, and if you're lucky, potentially a weapon that hasn't been fully digested. The large quills present on their backs are very durable, and have been used as weapon parts, and sometimes armor components, and of course, Alchemical supplies.
Lore
DC 15 Intelligence (History): Creatures appearing like massive wild dogs with almost humanoid faces, massive quills running across their backs, the face folds up to reveal a Jaw split into three ways, with teeth as sharp as Adamantium. They are the larger cousins of Bullet Grubbers, and display significantly more strength and intelligence then their counterparts. Dredgers have even been tamed before, used as Caravan guards, and even Beast companions for some. Bullet Dredgers express more social activity than Grubbers, and have been observed playing, and its believed they have an understanding of what a Game is, and have a few they enjoy participating in against each-other.
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