Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Influence of Gehenna. The Commoner has a Haggard appearance with Crooked limbs and gains one or Both of the Following Traits:

Treasure Sense. The Commoner can by Scent pinpoint the Location of Precious metals and stones within 60 ft of itself.

Vitality Theft. When another Creature regains Hitpoints within 5 ft of the commoner half of those Hitpoints Go to the commoner.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

Comments

Posts Quoted:
Reply
Clear All Quotes