Influence of Hades. The Commoner has a Four appearance with Grey Features and Has one or more of the Following Traits:
Aura of Gloom. Colors are Muted within 30 ft of the commoner and Other creatures in the area have disadvantage on Charisma Checks and Saving Throws.
Extinguish Light. Nonmagical Flames within 10 ft of the commoner are Extinguished.
Larval Rebirth. When the Commoner Dies it Reforms in Hades 1d10 days later as a Larva.
Shadowy Form. Whenever the Commoner is fully in Darkness or Dim light it becomes Semi Incorporeal and Gains Resistance to Bludgeoning, Piercing, or Slashing Damage. If the Commoner takes Radiant Damage this trait is suppressed for 1 Hour.
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
Comments