Small Beast, Unaligned
Armor Class 12 Natural Armor
Hit Points 9 (2d6 + 2)
Speed 20 ft., Fly 10 ft.
STR
7 (-2)
DEX
14 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
13 (+1)
CHA
6 (-2)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Clumsy Flight: The Carrion Crow cannot remain in the air for long and falls if it remains in flight at the end of its turn. Due to its semi-functional wings, it does not take falling damage as long as it can flap its wings while falling.

Harrier: After a creature has been attacked by a Carrion Crow, it can´t use reactions as long as it is within 5 ft. of it and has its speed reduced by 10 ft. until the end of the Carrion Crows next turn.

Keen Smell: The Carrion Crow has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) [piercing] damage. 

Description

Among the crows that eat rotting carrion, there are those that favor human meat. Those bloated, ugly monsters drag themselves between corpses feasting on the once rich citizens of Yharnam. They are highly aggressive and are attracted by the smell of blood. They will attack humans if they get too close so that those that live will become carrion for them to eat.

DaLubeTrain

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