| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 15 | +2 | +5 |
| CHA | 15 | +2 | +5 |
Fire Aura. the Cacodemon has a fire aura. when a creature start's it's turn within 5 ft of the Cacodemon, the creature takes 1D6 fire damage
Spellcasting. The Cacodemon spellcasting ability is inteligens. spell save DC 15. +5 to hit with spell attacks. The Cacodemon has following spells prepared:
At will: Acid Splash, Bane
(2 slots): Blindness/Deafness
Multi Attack. the cacodemon makes 2 bite attack.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 18 (2d8 + 5) piercing damage.
Bile Spew. Ranged Weapon Attack: +7 to hit, range 10/120 ft., 1 target. Hit: 23 (3d10 + 5) radiant damage.
Summon Fiend: The Cacodemon summon a imp
Catapult: the Cacodemon youse the Catapult spell
Counterspell. the Cacodemon youse counterspell (1 charge per turn).
Description
"The Cacodemon looks like a flying ball with very sharp teeth, watch out because it can hit you from a distance." - Volo
The Cacodemon is one of the minions of Hell. the goal of its life is to satisfy the higher power that created it.
it is used as a weapon or to protect valuable objects.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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2/27/2025 9:22:28 AM
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9
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2/27/2025 10:16:22 AM
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8
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1
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Coming Soon
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