Medium Humanoid (High-Elf), Neutral Good
Armor Class 15 Mage Armor
Hit Points 97 (15d6 + 45)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
16 (+3)
INT
17 (+3)
WIS
13 (+1)
CHA
20 (+5)
Saving Throws INT +5, CHA +7
Skills Deception +7, Insight +3, Persuasion +7
Damage Resistances Radiant
Senses Darkvision 60 ft., Passive Perception 11
Languages Celestial, Common, Elvish
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Man of the Hour. When surrounded by friends and other Elites, Bramwell has advantage on charisma saving throws. 

Spellcasting. Bramwell is a 15-level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). Bramwell has the following Sorcerer spells prepared:
Cantrips (at will): Dancing Lights, Fire Bolt, Gust, Mage Hand, Minor Illusion, Sword Burst
1st level (4 slots): Burning Hands, Charm Person, Protection from Good and Evil

2nd level (3 slots): Flame Blade, Lesser Restoration

3rd level (3 slots): Daylight, Dispel Magic

4th level (3 slots): Wall of Fire, Charm Monster

5th level (2 slots): Dominate Person, Hold Monster 

6th level (1 slots): Flesh to Stone, Sunbeam

7th level (1 slots): Teleport

8th level (1 slots): Sunburst

Actions

Multiattack. Bramwell makes two melee attacks. 

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) piercing damage.

 

Bonus Actions

Deceptive Duelist. Bramwell can use a bonus action to roll deception in order to mask any injuries or ailments from enemies and allies. 

Description

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piperrosee

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