Ki: Urzorg has 6 Ki points that can be spent to do one of the following
Flurry of blows: When Urzog attacks on their turn they can spend a ki point to make two additional attacks as a bonus action and gain the effect of the disengage action +10 feet to their movement until the end of the turn.
Aggressive. As a bonus action, Urzog can move up to its speed toward a hostile creature it can see.
Steel crusher: when Urzag lands a critical hit on a creature wearing armor the armor becomes damaged until you get someone with proficiency with blacksmith tools to spend a day fixing it while wearing damaged armor the creature armor class is reduced by 1.
Unarmored Movement: While Urzag isn't wearing armor his speed increases by 15 Feet
Leap to your feet: When prone Urzog only uses 5 feet to stand up.
Ki-empowered strike: Urzog's Unarmed Strikes count as magical.
Urzag makes two unarmed strikes on his turn.
Unarmed Strike: 1D6+7 Blugeoning
Sentinel: Urzrog ignores the disengage action, when he hits a creature during its turn it stops moving and its movement becomes zero until its next turn.
Deflect missile: When Urzrog is hit by a ranged weapon attack he can use his creation to reduce the damage by 1D10+7.
Redirect attack: When a creature misses a melee attack against Urzog he can spend a ki point to make it hit a creature other than him or the attacker.
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