Medium Humanoid (Bullywug), Any Chaotic Alignment
Armor Class 12
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
12 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
9 (-1)
Skills Stealth +3
Senses Passive Perception 12
Languages Bullywug
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ambiphious. The bullywug can breathe air and water.

Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.

Spellcasting. The bullywug is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The bullywug has the following druid spells prepared:

Cantrips (at will): spare the dying, druidcraft, poison spray
1st level (4 slots): entangle, faerie fire, fog cloud
2nd level (3 slots): barkskin, hold person
3rd level (2 slots): detect aura, conjure animals (amphibians only)

Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Standing Leap. The bullywug’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if wielded with two hands.

Habitat: Swamp

skadi013

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