| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +5 |
| DEX | 14 | +2 | +4 |
| CON | 15 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 13 | +1 | +1 |
| CHA | 13 | +1 | +1 |
Keen Smell. The Ca'arak Pirate has advantage on Wisdom (Perception) checks that rely on smell.
Lightfooted. The Ca'arak Pirate can take the Dash or Disengage action as a bonus action on each of her turns.
Suave Defence. When the Ca'arak Pirate is wearing light or no armor, add her Charisma modifier to her AC.
Pack Tactics. The Ca'arak Pirate has advantage on attack rolls against another creature if at least one of the Ca'arak Pirate's allies are within 5 feet of the target creature and the ally isn't incapacitated.
Multiattack. The Ca'arak Pirate makes two attacks with its Claws.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Neck Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a Medium or smalle creature, it must succeed on a DC 13 Constitution saving throw or start to bleed. While bleeding, the creature takes 2 (1d4) piercing damage at the start of their turn until the end of the fight, and every 1 minute after the fight. The effects end after a short or long rest, or it can be cured with magic.
Flintlock (Recharge 4-6). Ranged Weapon Attack: +4 to hit, range 60/90 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Description
Ca’arak. A race of tiger-like beastkin. Quite similar to weretigers I saw roaming in the Southern parts of the world and even more to the infamous Rakshasa. However, unlike them, they do not exhibit the same hand deformity.
Just like in the case of the Tu'ur, their name seems to have come from a distorted word in the Elvish language. Interestingly, nobody from the Dragsa mocks or assigns any humorous names to the Ca’arak. Instead, some have developed various peculiar superstitions or rituals associated with them, such as "Do not interrupt their speech" or "Never leave a stain on their fur." These customs may be rooted in the abundance of myths surrounding feline beings in Dragsan mythology. Or simply coincidental beliefs. Nonetheless, the Ca’arak are enslaved just like the other beastkin. It's a perplexing combination, being treated with respect akin to reverence and as low as rightless slaves at the same time.
Previous Versions
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