Medium Humanoid, Lawful Neutral
Armor Class 13 Reinforced vestments
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
12 (+1)
CHA
16 (+3)
Skills Deception +6, Insight +4, Persuasion +6
Damage Resistances Psychic
Senses Passive Perception 11
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Political Connections (1/day). The citizen can call on favors, gaining one of the following benefits:

  • Distraction: Guards look the other way, ignoring suspicious actions for 1 minute.
  • Reinforcements: Two Urikite guards arrive in 1d4 rounds.
Actions

Multiattack. The citizen makes two dagger attacks or one dagger attack and one Manipulative Bargain.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Manipulative Bargain. The citizen can attempt to persuade a creature within 30 feet to act favorably toward them. The target must make a DC 14 Wisdom saving throw or be charmed for 1 minute. The charmed effect ends if the citizen attacks the target.

Description

Influential merchants, minor officials, and skilled traders who navigate Urik’s strict caste system with sharp wits and sharper deals.

Master_of_Nothing

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