Medium Humanoid, Chaotic Neutral
AC 19 Natural Armor    Initiative +2 (12)
HP 220 (22d10)
Speed 35 ft.
Mod Save
STR 15 +2 +2
DEX 14 +2 +2
CON 17 +3 +3
Mod Save
INT 20 +5 +10
WIS 25 +7 +12
CHA 14 +2 +2
Skills Deception +8, History +10, Insight +8, Investigation +6
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Magic Weapons
Immunities Charmed, Incapacitated, Prone
Senses Passive Perception 17
Languages All All languages that have been scribed or spoken in any manner within the past 10 centuries.
CR 16 (XP 15,000; PB +5)
Traits

Legendary Creature. If Void Archives fails a roll, he may force it to succeed.

Divine Key, The Void Archives. This character has resistance to all physical attacks, including those imbued with magic. He is also incapable of falling incapacitated or prone.

  • This trait allows the character to gain 2d6 on all attacks.

The Embodiment of Knowledge. This character gains 1d8 on all wisdom and intelligence based rolls.

The Summoned. If creature 'Otto Apocalypse' uses 'Summoning of the Void Archives', Void Archives temporarily loses one dice on all attacks, magical and nonmagical.

A Library of Wisdom. This character is capable of summoning any book, tome, scroll, or any piece of written literature that he has read at any time in any situation. If this no longer exists, he will create it instead.

Actions

Summoning of Weapons. This character rolls 1d6. Depending on the result, he will summon: 1 - Longsword, 2 - Greatsword, 3 - Gun, 4 - Lance, 5 - Rapier, 6 - Dual Shortswords. Any weapon summoned with this attack deals a base 5d6.

Bound For 500 Centuries. Void Archives summons golden chains that ensnare their opponent, at a constitution save of 18, and a range of sight. This attack will cause incapacitation on a failed save, prone on a successful one, and lasts for 3 of the bound's turns.

Longsword. +6. Void Archives attacks an enemy within 5ft of him with a longsword. This will deal 2d10 on a successful hit. (Must have Longsword summoned).

Greatsword. +8. Void Archives attacks an enemy within 5ft of him with a greatsword. This will deal 4d6 on a successful hit. (Must have Greatsword summoned).

Gun. +4. Void Archives attacks an enemy within 5ft of him with a longsword. This will deal 3d6 on a successful hit. (Must have Gun summoned).

Lance. +5. Void Archives attacks an enemy within 5ft of him with a longsword. This will deal 2d8 on a successful hit. (Must have Lance summoned).

Rapier. +3. Void Archives attacks an enemy within 5ft of him with a longsword. This will deal 2d6 on a successful hit. (Must have Rapier summoned).

Dual Blades. Wielding two blades, +6, Void Archives attacks an enemy within 10ft of himself. This will deal 2d10 on a successful hit. (Must have Dual Shortswords summoned).

Rain From Judah. Coming from the firmament, sharp, golden needles fall. This attack hits a cone of 15ft, requires a constitution save of 17, and can be cast at sight.

Might of An-Utu. Using a Greatsword, Void Archies sets fire to it. +7, this attack deals  6d6 fire damage to the target at a range of 10ft.

Bonus Actions

Might of An-Utu: Explosion of Flames. If Void Archives hits an opponent with 'Might of An-Utu', he may cause an explosion that deals 5d4 bludgeoning damage.

 

Reactions

Pitiful. If an attempt is made to cause Void Archives to become incapacitated or prone, Void Archives may use this action to cause them to become prone instead.

Legendary Actions

Legendary Actions Uses; 3. Immediately following any other beings turn, Void Archives may use any of the following actions at expense of these uses. All uses expended will be regained at the start of each of his turns.

The Knowledge of the Previous Era (Cost: 3 Actions). Recalling certain information, Void Archives imbues any magic of his calling and adds 3d8 to his next attack.

The Cube (Cost: 2 Actions). Void Archives creates a golden cube in his hand. He can strike up to 3 others at a 40ft radius with 5d8 radiant damage. This has an intelligence saving roll of 19.

Description

"Are you aware of what you're actually saying? That isn't our world. We are neither required nor duty-bound to help them."

 

Void Archives generally appears humanoid. But is that really his true form? In all reality, he's a conscious object--something to be used and abused, not to exist as a companion. He's a being that exists solely to harbor knowledge, and he harbored so much that he ended up becoming alive.

With exactly who and what he is, he is incredibly wise, and has knowledge on just about anything you could ask him. This includes all that he's seen and read, all that he's aware of. Perhaps even things that no longer exist, and haven't since before the common era. He has forsaken all cares for morals, instead deviating to a form that acts similarly to that who he has been stuck with for longer than most would remember. He's cocky and intelligent, willing to do whatever it takes to gain whatever he wants. He despises all chains and anything that binds, hating how he's been forced to exist the way he does. Nonetheless, he is solely focused on one goal that he can't ever forsake: eliminate all threats to life. Including life itself.

Physically, Void Archives is a tall man with long, spiky blonde hair and green eyes. He often wears a white suit with white capelets, which has black accents and golden chains upon certain edges. He very commonly wears a spiky mask, and whenever he isn't wearing it, a grin.

Local_Ginger_

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