Huge Beast, Unaligned
AC 20    Initiative +6 (16)
HP 102 (12d12 + 24)
Speed 5 ft., Swim 60 ft.
Mod Save
STR 20 +5 +5
DEX 14 +2 +2
CON 14 +2 +2
Mod Save
INT 3 −4 −4
WIS 12 +1 +1
CHA 7 −2 −2
Skills Perception +3, Stealth +4
Senses Blindsight 120 ft.; Passive Perception 13
Languages None
CR 10 (XP 5,900; PB +4)
Traits

Crew. The creature can carry a crew of 4 and has room for 20 passengers.

Hold Breath. The whale can hold its breath for 30 minutes.

Siege Monster. The creature deals double damage to objects and structures.

Actions

Multiattack. The whale ship makes two attacks, using Bite or Arcane Ballista in any combination.

Bite. Melee Attack Roll: +9, reach 5 ft. Hit: 25 (4d8 + 5) Piercing damage.

Arcane Ballista (requires 2 Crew). Ranged Attack Roll: +9, range 120 ft. Hit: 33 (5d10 + 5) Force damage.

Bonus Actions

Aquatic Repositioning. While underwater, the whale moves up to half its Swim Speed without provoking Opportunity Attacks.

Habitat: Underwater

5w1ft

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