Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 22 (5d8)
Speed 25 ft.
STR
15 (+2)
DEX
15 (+2)
CON
10 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Poisoned
Senses Blindsight 60ft, Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage and the target must make a DC 10 Constitution saving throw or take an additional 2 (1d4) poison damage

Entangling Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (4d4 + 2) slashing damage. If the target is a medium creature or smaller, it must succeed on a DC 12 Strength saving throw or be restrained. A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success. The Blight spawn may only have one creature restrained at one time. 

Description

Blight Spawn are the result of vine blights inhabiting and puppeting an available corpse.

Habitat: ForestSwampUnderdark

SkyBis0n

Comments

Posts Quoted:
Reply
Clear All Quotes