Large Monstrosity, Unaligned
Armor Class 13
Hit Points 34 (4d10 + 12)
Speed 40 ft.
STR
16 (+3)
DEX
17 (+3)
CON
16 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
8 (-1)
Skills Perception +4, Stealth +7
Senses Darkvision 60 ft., Passive Perception 14
Languages Telepathy 60 feet
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nondetection. The cat can’t be targeted or detected by any divination magic or perceived through magical scrying sensors.

Pounce. If the cat moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the cat can make one bite attack against it as a bonus action.

Innate Spellcasting. Cheshire Cat’s innate spellcasting ability is Charisma (spell save DC 9). It can innately cast the following spells, requiring no material components:

At will: Misty Step, Blink, Greater Invisibility.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Satyre

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