AC
13
Initiative
+2 (12)
HP
16
(3d8 + 3)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Gear
Dagger, Explorers' pack,
Senses
Passive Perception 15
Languages
Common plus one other language
CR
1/4 (XP 50; PB +2)
Traits
Directionally Amorphous. The Cave diver can move through a space as narrow as 1 inch wide without squeezing, but only forwards. (This is superceded by any other trait that lets the cave diver move through tight spaces)
Actions
Multiattack. The cave diver makes two attacks with their dagger.
Dagger. Melee weapon attack, +4 to hit. Range 5ft, 1 target. Hit: 4 (1d4 +2) piercing damage
Description
Cave divers are ready to plunge into any situation, no matter how cramped; often to their downfall.
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