AC
13
Initiative
+3 (13)
HP
52
(7d10 + 14)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +7 |
| DEX | 17 | +3 | +6 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 8 | −1 | −1 |
Skills
Perception +5, Stealth +7
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
None
CR
8 (XP 3,900; PB +3)
Traits
Running Leap. With a 10-foot running start, the tiger can Long Jump up to 25 feet.
Actions
Multiattack. The tiger makes two Rend attacks.
Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Slashing damage.
Mythic Actions
Frost breath: this creature may breath a cone of ice in a 20 foot area, causing its victims to be caught in in ice.
Damage: 2d8 inital damage and 1d4 for every turn stuck in the ice.
prey must roll a dc13 dex save or be trapped in the ice
Description
Covered in white and blue ice, this beast depicts a sabretooth tiger with the same ability's. it stands at about 9 foot tall when on its haunches and slashes with the power of 10 full grown lions. the Ice Fang is a marvelous but scary creature to run into.
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