AC
16
(half plate, shield)
Initiative
+2 (12)
HP
54
(5d8 + 10)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +5 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 8 | −1 | −1 |
| CHA | 12 | +1 | +1 |
Skills
Athletics +5, Perception +4, Survival +4
Senses
Passive Perception 9
Languages
Common Common
CR
5 (XP 1,800; PB +3)
Actions
Multiattack. Collegium Guard makes two melee attacks or one ranged attack.
Longsword Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 2) slashing damage.
Dagger Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 2) piercing damage.
Comments