Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
11
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
12
(+1)
Skills
Deception +3
Senses
Passive Perception 10
Languages
Common Any two additional languages
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Shapechanger. The Commoner can Change their Appearance and Voice. These Changes do not Alter the Commoners Statistics and retains these Changes Until it uses an action to Change them.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
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