Medium Construct, Any Alignment
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR
8 (-1)
DEX
7 (-2)
CON
6 (-2)
INT
5 (-3)
WIS
4 (-3)
CHA
2 (-4)
Condition Immunities Exhaustion, Poisoned, Unconscious
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Interchangeable. The Casual Golem has the ability to remove a part of it's body and replace it with another viable piece.

 

Actions

Replace. The Casual Golem removes a part of it's body and replaces it with an item unattached to it.

Punch. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 0) [Bludgeoning] damage. 

Rock Throw. Ranged Weapon Attack: +2 to hit, range 10/30 ft., 1 target. Hit: 6 (1d6 + 0) [Bludgeoning] damage.

Description

An average set of commoners clothes, a Casual Construct requires a full set of clothing, including long sleeve shirts, pants, gloves, and a burlap sack to represent a head. If part of it's body is removed, it cannot operate it. If the head is removed, the body collapses into normal clothes

ArcticAlpaca653

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