Medium Undead, Neutral
AC 15    Initiative +0 (10)
HP 20 (3d10 + 4)
Speed 30 ft., Hover
Mod Save
STR 14 +2 +2
DEX 10 +0 +0
CON 14 +2 +2
Mod Save
INT 10 +0 +0
WIS 14 +2 +2
CHA 10 +0 +0
Senses Passive Perception 12
Languages Common
CR 1/2 (XP 100; PB +2)
Traits

Incorporeal Movement  They can move through other creatures and objects as if they were [rule]Difficult Terrain[/rule]. They take 5 (1d10) Force damage if they end their turn inside an object.

Actions

Touch. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (1d8) Bludgeoning damage.

Spectral plasm. Ranged Attack Roll: +4, range 60 ft. Hit: 9 (2d8) Radiant damage.

 

Description

The Acolytes of the Hierophant are spectral manifestations of divine authority, conjured forth by the one who wields the Hierophant card. Cloaked in flowing vestments woven from pale, shifting light, they appear as faceless phantoms, their hands clasped in silent devotion or raised in gestures of sacred command. Their presence carries the weight of tradition, their every movement echoing with whispers of forgotten rites and ancient doctrines. The Acolytes do not speak to the wielder of the Hierophant Card directly, nor do they act of their own volition. They are bound to the wielder’s will, an extension of their authority—whether as a benevolent guide, an enforcer of sacred law, or an unyielding tyrant of doctrine. When dismissed, they dissolve into motes of golden dust, the faint echoes of their chants lingering in the air like a distant memory of a forgotten faith.

Habitat: Any

SpellsthatQuell

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