Armor Class
14
(natural armor)
Hit Points
34
(4d10 + 12)
Speed
30 ft., Swim 40 ft.
STR
18
(+4)
DEX
12
(+1)
CON
17
(+3)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Stealth +3
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The alligator can hold its breath for 1 hour.
Actions
Multiattack. The alligator makes two attacks: one with its bite and one with its tail.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 14). While Grappled, the target has the Restrained condition, and the alligator can't bite another target.
Tail. Melee Attack Roll: +6, reach 10 ft., one target not Grappled by the alligator Hit: 11 (2d6 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a Strength saving throw (DC 14) or be knocked prone.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/4/2025 9:00:49 PM
|
7
|
2
|
--
|
Coming Soon
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|
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3/4/2025 9:06:42 PM
|
4
|
1
|
--
|
Coming Soon
|
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