Large Monstrosity, Neutral Evil
Armor Class 13 (natural armor)
Hit Points 26 (4d10 + 4)
Speed 50 ft.
STR
16 (+3)
DEX
13 (+1)
CON
13 (+1)
INT
7 (-2)
WIS
11 (+0)
CHA
8 (-1)
Skills Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The worg has advantage on an attack roll against a creature if at least one of the worg's allies is within 5 feet of the creature and the ally doesn’t have the incapacitated condition.

 

Actions

Silver Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Reactions

Bite on Command. When Brom uses his bonus action to command a worg to attack, the worg can use half its movement as part of the reaction.

Monster Tags: Misc Creature

Habitat: ForestGrasslandHill

Jo_King475

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