Armor Class
13
(natural armor)
Hit Points
26
(4d10 + 4)
Speed
50 ft.
STR
16
(+3)
DEX
13
(+1)
CON
13
(+1)
INT
7
(-2)
WIS
11
(+0)
CHA
8
(-1)
Skills
Perception +4
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Goblin, Worg
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The worg has advantage on an attack roll against a creature if at least one of the worg's allies is within 5 feet of the creature and the ally doesn’t have the incapacitated condition.
Actions
Silver Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Reactions
Bite on Command. When Brom uses his bonus action to command a worg to attack, the worg can use half its movement as part of the reaction.
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