Medium Humanoid, Any Alignment
AC 13 (16 with mage armor)    Initiative +2 (12)
HP 97 (12d8 + 18)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 15 +2 +2
CON 18 +4 +4
Mod Save
INT 20 +5 +9
WIS 14 +2 +6
CHA 16 +3 +7
Skills Arcana +13, History +13
Gear Robe of Stars, Wand of Wonder, Wand of Magic Missiles, Cloak of Protection
Senses Passive Perception 12
Languages any four languages
CR 12 (XP 8,400; PB +4)
Traits

The first instinct of the Collegium Keeper will be to run off or alert the guards.

Actions

Attack. The Collegium Keeper makes a spell attack.

Spellcasting. The Collegium Keeper casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

At will:  chill touch, fire bolt, mage hand, mind sliver, thaumaturgy

1/day each: charm person, comprehend languages, detect magic, magic missile, levitate, misty step, suggestion, catnap, counterspell, [Tooltip Not Found], fear, arcane eye, far step, legend lore, passwall

Description

Collegium Keepers are assigned to the Collegium and will have minimal offensive spells for that reason.  They are knowledgeable 12th level wizards who focus on learning.

Previous Versions

Name Date Modified Views Adds Version Actions
3/5/2025 9:04:00 PM
1
1
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Coming Soon

Habitat: Urban

CatStandish

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