Mod | Save | ||
---|---|---|---|
STR | 22 | +6 | +10 |
DEX | 16 | +3 | +3 |
CON | 20 | +5 | +9 |
Mod | Save | ||
---|---|---|---|
INT | 3 | -4 | -4 |
WIS | 10 | +0 | +4 |
CHA | 8 | -1 | -1 |
Multiattack. The goose makes one Bite and two Flap attacks. It can replace one of the attacks with a casting of Fear.
Bite. Melee Attack Roll: +10, reach 10 ft. Hit: 17 (2d10 + 6) Piercing damage.
Flap. Melee Attack Roll: +10, reach 15 ft. Hit: 10 (2d6 + 3) Force damage and Strength Saving Throw: DC 14. Failure: Pushed up to 10 feet away from the goose.
HONK! (Recharge 5–6). The goose releases a sonic blast. Strength Saving Throw: DC 19, each creature in a 60-foot cone. Failure: 35 (10d6) Force damage, Deafened, pushed up to 15 feet away from the goose, and knocked Prone. Success: Half damage only.
Spellcasting. The goose casts one of the following spells, requiring no Somatic or Material components using Wisdom as the spellcasting ability (spell save DC 12):
3/Day: Fear
Description
One of the Less Dignified Ways to Die
The Feral Mega-Goose is the terror of the skies (and those with ears). Whether on land, sky, or sea, the goose savages everything and everyone in sight. At least dragons don't shit everywhere...
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