Tiny Beast (Shapechanger), Neutral
Armor Class 11 Natural Armor
Hit Points 9 (2d4 + 4)
Speed 15 ft.
STR
9 (-1)
DEX
11 (+0)
CON
14 (+2)
INT
4 (-3)
WIS
13 (+1)
CHA
6 (-2)
Skills Stealth +4
Damage Immunities Acid
Condition Immunities Prone
Senses Darkvision, Passive Perception 11
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Shapechanger: The mimic can use its action to polymorph into an object or back into its true amorphous form. Its statistics stay the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts back to its true form if it dies

Adhesive (Object Form Only): The mimic adheres to anything that touches it. A huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.

False Appearance (Object Form Only): While the mimic remains motionless, it is indistinguishable from an ordinary object.

Actions

Bite: Melee Weapon Attack:  +5 to hit, reach 5 ft., one target. Hit:  (1d6 - 1) [piercing] + (1d6) [poison damage]. If the mimic is in object form then the target is subjected to its Adhesive trait.

Monster Tags: monstrosity

TankariusGreenSmith

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