Limited Sentience. The arcane ballista is endowed with just enough sentience to see a target and attack it. As a result, it is immune to being frightened, stunned and charmed.
Limited Mobility. The arcane ballista can take either an action or a reaction each round, with bonus actions working normally. It also automatically fails any DEX skill checks or saving throws.
Concentrated Fire. Ranged Weapon Attack: +7 to hit, range 40/600 ft, 1 target. Hit: 21 (6d6) force damage
Arcane Cone. A ballista may choose to target multiple targets with their attack by unleashing a blast of arcane energy. First, roll a d6 to determine the type of damage.
- 1 - Fire
- 2 - Cold
- 3 - Lightning
- 4 - Necrotic
- 5 - Force
- 6 - Acid
All creatures within a 30 foot cone of the ballista must make a DC 15 DEX saving throw or take 4d8 of the damage type specified by the d6 roll. On a successful save, the creature takes half damage.
Rotation. The arcane ballista may rotate 90 degrees along any access as a bonus action.
Concentrated Fire. Ranged Weapon Attack: +7 to hit, range 40/80 ft, 1 target. Hit: 21 (6d6) force damage
Arcane Cone. A ballista may choose to target multiple targets with their attack by unleashing a blast of arcane energy. First, roll a d6 to determine the type of damage.
- 1 - Fire
- 2 - Cold
- 3 - Lightning
- 4 - Necrotic
- 5 - Force
- 6 - Acid
All creatures within a 30 foot cone of the ballista must make a DC 15 DEX saving throw or take 4d8 of the damage type specified by the d6 roll. On a successful save, the creature takes half damage.
Description
Arcane ballista are constructs created for impressive firepower in situations where all that matters is how hard they can hit.
Previous Versions
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3/8/2025 12:51:13 PM
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4
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1
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1
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Coming Soon
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