Crimson Communion. At the start of her turn, Valkira restores 10 HP to herself and all allied creatures within 30 feet if they have less than half their hit points remaining.
Aura of Bloodlust. All enemies must make a DC 18 Wisdom saving throw at the start of their turn or enter a blood frenzy, granting advantage on melee attacks but disadvantage on Intelligence & Wisdom checks until the end of their turn.
Spellcasting
Spellcasting Ability: Wisdom (DC 19, +11 to hit with spell attacks)
Spell Slots: 5th level War Priest (3/Day Each for 1st-5th level spells)
At-Will Spells:
Thaumaturgy
Sacred Flame (2d8 radiant)
Toll the Dead (2d8 necrotic, 3d12 if missing HP)
1st Level (3/Day Each):
Shield of Faith, Inflict Wounds, Bane
2nd Level (3/Day Each):
Spiritual Weapon, Hold Person
3rd Level (3/Day Each):
Revivify, Bestow Curse, Spirit Guardians
4th Level (3/Day Each):
Death Ward, Guardian of Faith
5th Level (3/Day Each):
Flame Strike, Mass Cure Wounds
Multiattack. Valkira makes two Flaming Blade attacks or casts a spell.
Flaming Blade. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 3d10+6 slashing + 3d12 fire.
Bloodtide Offering (Recharge 5-6). Valkira raises 2 Berserk Cultists (CR 5) from the bloodstained ground. If no corpses are available, she sacrifices 20 HP to summon them.
Infernal Smite (Recharge 4-6). When Valkira hits with a melee attack, she unleashes Astoroth’s wrath.The target must make a DC 18 Constitution saving throw or take 6d12 radiant + necrotic damage and be blinded until the end of their next turn.
Blood Surge (Recharge 4-6). Valkira empowers all allies within 30 feet, granting them 10 temporary HP and allowing them to make an attack as a reaction.
Infernal Rites. If a creature dies in the battlefield, Valkira can use her reaction to summon a Berserk Cultist in its place.
Legendary Actions (3 per Round, Only Available While Vraxxis is Present)
Warpriest’s Retribution. – When an ally within 30 feet is hit, Valkira can immediately cast a reactionary Hellish Rebuke (6th level) against the attacker.
Crimson Shield. – Valkira chooses one ally within 30 feet, granting them resistance to all damage until the start of her next turn.
Sacrificial Awakening. (Costs 2 Actions) – One Berserk Cultist or War Beast explodes, forcing all creatures within 10 feet to make a DC 18 Dexterity save or take 6d6 necrotic damage.
Description
Enter a general description for your monster here.Her deep, blood-red skin glows faintly beneath the ritual scars carved into her arms and throat, and her horns are adorned with rings forged from the melted weapons of fallen champions. Her presence is unnerving, suffocating, as if the air itself thickens with the weight of an unseen war drum.
Personality & Tactics
Calm, methodical, and terrifyingly devout. She believes every drop of spilled blood is a step toward Astoroth’s ascension.
Does not rush to kill—she ensures suffering lasts, breaking spirits before she breaks bodies.
Fights with absolute control, commanding waves of cultists like a chess master maneuvering her pieces.
Lair and Lair Actions
Battlefield: The Blood Ritual Grounds
Massive, glowing runes on the battlefield grant Valkira AC +3 and regen 10 HP/turn while she stands in them
The battlefield is soaked in blood, causing boiling blood geysers to erupt every 2 rounds (DC 18 Dex save, 5d12 fire damage).
Any healing requires a DC 20 Arcana check to succeed..
Previous Versions
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3/8/2025 4:41:10 PM
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Coming Soon
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