| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 10 | +0 | +0 |
| CON | 14 | +2 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 20 | +5 | +7 |
| CHA | 13 | +1 | +3 |
Exploit Opening (3/Day). When Apollyon makes an attack, he has advantage on the attack roll.
Star of Ivory. Melee Attack Roll: +7, reach 10 ft. Hit: 12 (2d6 + 5) Bludgeoning damage. If the target is a creature, it is hexed until the end of its next turn. Whenever a creature hexed in this way makes an attack roll or saving throw, it must roll a d4 and subtract the number rolled from the attack roll or saving throw.
Iron Ring (2/Day). If not in the Ivory Tower, Apollyon teleports to the Ivory Tower. If in the Ivory Tower, he teleports to a place he has visited.
Unholy Fire (2/Day, 3rd-Level Spell). Dexterity Saving Throw: DC 15, each creature in a 15-ft.-radius and 30-ft.-tall Cylinder centered on a point within 90 ft. Failure: 14 (4d6) Fire damage plus 14 (4d6) Necrotic damage, and the target is moved up to 15 feet horizontally. Success: Half damage.
Spellcasting. Apollyon cast one of the following spells without Material components, using Wisdom as the spellcasting ability (spell save DC 15):
1/Day: Divination, Glyph of Warding
Wicked Curse (1/Day). Wisdom Saving Throw: DC 15, each creature of Apollyon's choice in a 30-ft. Emanation. Failure: 14 (4d6) Necrotic damage, and the target is Blinded for 1 minute (save ends at end of turn). Success: Half damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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3/8/2025 4:53:23 PM
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10
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1
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Coming Soon
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