AC
16
(natural armor)
Initiative
−1 (9)
HP
2
(1d4)
Speed
40 ft., Burrow 5 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 9 | −1 | −1 |
| DEX | 8 | −1 | −1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 11 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Senses
Passive Perception 10
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Pack Tactics. The baazrag has advantage on an attack roll against a creature if at least one of the baazrag's allies is within 5 feet of the baazrag and the ally isn't Incapacitated.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage, and the target has the following effect. Constitution Saving Throw: DC 10. Failure: The target is infected with dry fever. When a creature with dry fever is targeted with a spell or effect that restores hit points, the creature only regains half the number of hit points. This disease can be cured by any effect or spell that cures diseases.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/8/2025 5:15:19 PM
|
3
|
0
|
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|
Coming Soon
|
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