Cunning Action. Q can take a bonus action to Dash, Disengage, or Hide.
Neural Interface. Q can interface with computers and security systems as a bonus action.
Sneak Attack. Once per turn, Q deals an extra 12 (3d8) damage when hitting with advantage or when target is adjacent to ally.
Multiattack. Q makes two attacks with her neural disruptor, or one hack attack.
Neural Disruptor. Ranged Attack Roll: +7, range 40/120 ft., one target, Hit: 7 (1d6 + 4) Psychic damage.
Hack Attack. Q targets an electronic system within 30 feet. The system must make a DC 15 Constitution saving throw or become compromised for 1 minute.
Digital Cloak. Q becomes invisible to electronic detection systems for 1 minute.
Description
An Eberron 1099YK NPC.
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