Keen Hearing and Smell. The zombie hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Undead Fortitude: If damage reduces the zombie hound to 0 hit points it must make a constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie hound drops to 1 hit point instead.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
A hound brought back to life as a undead servant either from dark magics or a vile plague. They make vigilant watch dogs of crumbling ruins and hunters for wights and other undead warriors.
Comments