Medium Humanoid (Tiefling), Any Lawful Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
11 (+0)
DEX
11 (+0)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Damage Resistances Fire
Senses Darkvision 60 ft, Passive Perception 10
Languages Common, Infernal
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Brave. The Tiefling has advantage on Saving throws against being Frightened.

Militaristic Training (1/Day). When the Tiefling Misses an attack roll or Fails a Saving throw it Can Reroll.

Actions

Glaive. Melee Weapon Attack: +2 to hit, reach 10 ft., one target. Hit: 5 (1d10) Slashing damage.

Virulent Beard. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 Piercing Damage Plus (1d4) Poison damage.

Poisoned Beard (2/Day). The Tiefling makes a Virulent Beard attack and Forces the Target to make a DC 10 Constitution Saving Throw or Become Poisoned, While Poisoned in this way the Target cant Regain Hitpoints.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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