Tiny Beast, Neutral
Armor Class 5 Naturel
Hit Points 4 (1d4)
Speed 15 ft.
STR
1 (-5)
DEX
15 (+2)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws DEX +4
Skills Stealth +15
Senses Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Bee's attack the closest character or if both are at the same distance, the character with the highest DEX

Actions

Action Name. Sting

Action Melee Attack. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 1 (1d4) poison damage. Once the bee uses this attack, it drops to 0 hit points and can never use it again.

Reactions

Reaction Name. when attacked, DEX anD STR +5

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: CoastalForestGrasslandHillUrban

The_Corre

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