Debauch. If a willing or tricked target accepts the offer to join the group of bacchae they must make a wisdom save or slowly unless prevented via the greater restoration spell they will slowly turn into a bacchae in the next day (24 hours). Once this process is complete the target can only be cured via the wish spell.
Magic Resistance. The bacchae has advantage on saving throws against spells and other magical effects.
Immutable Form. The bacchae is immune to any spell or effect that would alter its form.
Rage. When the bacchae is not happy or in combat they can use their bonus action to rage as if they where a level 10 barbarian.
Innate Spellcasting. The bacchae's innate spellcasting ability is Charisma (Dc 10, +2). It can innately cast the following spells, requiring no material components:
At will: charm person, tasha's hideous laughter
1/day: friends
Multi attack. The bacchae makes two claw attacks and if both attacks hit the same target the bacchae deals an extra 5 (2d4 +1) slashing damage or if the bacchae is raging it deals an extra 8 (2d4 +4) slashing damage instead.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (2d4 + 1) slashing damage or if the bacchae is raging it deals 8 (2d4 +4) slashing damage instead.
Rock. RangedWeapon Attack: +3 to hit, range 10/30 ft., 1 target. Hit: 4 (1d6 + 1) bludgeoning damage.
Description
In some tales, worship of Dionysus (also known as Bacchus) caused women to go mad with insight; they would roam the hills, dancing, cavorting with animals, and indulging in excesses of wine and sex. These mad women became known as the Bacchae or Maenads, and were considered very dangerous by more civilized folk. The
Bacchae would tear apart any person who opposed them or spoke out against Dionysus (they killed Orpheus because he wouldn’t stop grieving for his dead wife and join them in their revels). The god sometimes cursed his detractors so they joined the Bacchae in their madness.
Bacchae prefer swarm tactics, either going after their foes with nails emboldened by their maddened faith or cooperative grappling to pin down dangerous opponents so they are more easily defeated.
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