| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +6 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +3 |
| CHA | 7 | −2 | −2 |
- Keen Smell. The Wendigo has advantage on Wisdom (Perception) checks that rely on smell.
- Regeneration. The Wendigo regains 10 hit points at the start of its turn if it has at least 1 hit point. If the Wendigo takes fire or radiant damage, this trait doesn’t function at the start of its next turn.
Spellcasting uses your spellcasting modifiers
ACTIONS
- Multiattack. The Wendigo makes two attacks: one with its Bite and one with its Claw.
- Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 18 (3d6 + 4) piercing damage, and the target must succeed on a DC 14 Constitution saving throw or become paralyzed for 1 minute.
- Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 4) slashing damage.
- Frozen Howl (Recharge 5-6). The Wendigo releases a terrifying, icy howl. All creatures within 30 feet of the Wendigo must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.