Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Common, Infernal
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Bonus Actions
Path of Baalzebub. The Commoner Chooses one ally it can see within 30 ft of it, until the start of the Targets Next turn it gains advantage on all Ability checks and Attack Rolls while this chosen Target suffers disadvantage on all Ability Checks, Attack Rolls, and Saving Throws.
Description
Commoners Belonging to the Cult of Baalzebub Have suffered a Fall From Grace, Seeking to Look Better than their rivals.
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