Tiny Construct, Chaotic Evil
AC 16    Initiative +2 (12)
HP 12 (4d6)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 15 +2 +2
CON 11 +0 +0
Mod Save
INT 1 −5 −5
WIS 5 −3 −3
CHA 1 −5 −5
Vulnerabilities Fire, Slashing
Resistances Bludgeoning
Senses Blindsight 60ft; Passive Perception 7
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Splash & Smash. When Animated Sock reaches 0 hit points, it releases a Shard Spin on its occupied space.

Actions

Shard Spin. Attack: +6 to hit, reach 5 ft., all surrounding target. Hit: 5 (1d4 + 1) [necrotic] damage.

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A sock that has been misused for an easy clean. Embodied by shame and disgust, the sock gains spiteful life and spends what little energy it has trying to shake off any remaining stains.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Jaagey

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