Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common, Infernal
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Spell Shield. The Commoner has advantage on saving Throws against spells, if it succeeds it gains Temporary hit points equal to the spells Level.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Blessing of Mephistopheles. The Commoner Casts Fire Bolt (Wisdom is it's spellcasting Ability).

Description

Commoners Belonging to the Cult of Mephistopheles are individuals typically seeking Magical Skill and Power, Potentially Backed with the will to use it to Crush their rivals.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

Erikson

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